Automatic bindings generation mostly gets the job done, but unless a C++ library was designed with expressiveness and interactivity in mind, using it will feel stilted. Thus, if you are not the end-user of a set of bindings, it is beneficial to implement pythonizations. Some of these are already provided by default, e.g. for STL containers. Consider the following code, iterating over an STL map, using naked bindings (i.e. “the C++ way”):
>>> from cppyy.gbl import std >>> m = std.map[int, int]() >>> for i in range(10): ... m[i] = i*2 ... >>> b = m.begin() >>> while b != m.end(): ... print(b.__deref__().second, end=' ') ... b.__preinc__() ... 0 2 4 6 8 10 12 14 16 18 >>>
Yes, that is perfectly functional, but it is also very clunky. Contrast this to the (automatic) pythonization:
>>> for key, value in m: ... print(value, end=' ') ... 0 2 4 6 8 10 12 14 16 18 >>>
Such a pythonization can be written completely in python using the bound C++ methods, with no intermediate language necessary. Since it is written on abstract features, there is also only one such pythonization that works for all STL map instantiations.